Driftwood Hall
Before you sit at a table

Six rules before your first hand

A short guide to how things run here — the games, the dealer's role, and the handful of rules that keep every table fair.

The basics

Getting started

Every table runs on points; nobody buys in and nobody cashes out.

A house dealer manages the cards, the count and any disputes at the table.

New players are always welcome; just say so before the first hand is dealt.

Seats are first come, first served on every night except the calendar draw.

About the house dealer

Why every table gets one

We put a dealer on every table rather than leaving players to run their own count, mostly so a table of strangers can trust the score without arguing over it.

Most of our dealers started as regulars themselves — a few years of turning up most nights is usually how someone ends up behind the cards instead of in front of them.

If you disagree with a call, say so — a good dealer would rather explain the count twice than leave a table unhappy.

a hand of cards fanned across the felt mid-deal

Trusted count

one dealer, one version of events, no arguments

Grown from regulars

most dealers played here for years first

Open to questions

ask them to run through the count again, any time

At the table

What the house dealer expects from every player

Wait for the dealer to finish the count before picking up your cards or commenting on the hand.

Keep your voice down between hands — other tables are usually mid-game.

Ask before you leave a table mid-session so the dealer can fill your seat fairly.

Chips stay on the table; they're not currency and can't leave the room.

Disputes go to the house dealer first — their call on the count is final.