Driftwood Hall
Where you'll sit

Six tables, one felt, one dealer each

Six tables, one felt colour, and a house dealer at each — here's what actually happens once you're through the door.

Six tables, one room

What's actually on the felt

Six tables sit under green felt, spaced wide enough that each game keeps its own quiet corner of the room.

Euchre and five hundred run most nights; crib, canasta and bridge rotate through depending on who's booked the calendar.

A house dealer sits in at every table once play starts, keeping the count honest and the pace steady for newcomers and regulars alike.

a hand of cards fanned across the felt mid-deal

House dealer

sits at every table, explains the count to anyone new

Chips, not cash

points only — nothing on the felt is worth real money

No online play

every hand happens here, in person, nowhere else

Between hands

What happens once a table fills up

Once six seats are taken, the next arrival waits in the lounge rather than hovering at the table — there's usually a spare chair within a hand or two.

Regulars often shift tables between games rather than keeping one seat all night, so the room reshuffles itself every hour or so without any fuss.

Nobody's turned away for not knowing a game; the house dealer would rather slow a hand down than leave someone guessing.

the quieter lounge room set apart from the main tables

Waiting list

informal — the lounge is where a free seat gets found

Table-hopping

regulars move between games through the night

No wrong table

a house dealer will always talk you through it